How To The Ancient Warfare Mod Wiki

  пятница 17 апреля
      72
How To The Ancient Warfare Mod Wiki 5,0/5 8483 votes

Oct 03, 2015  Ancient Warfare 2 - Man Your Defences, Man your machines. Have you ever wanted automation without the industrial or scifi feel, something more fitting to the minecraft universe. Ancient Warfare.

Author: shadowmage45 ❘ August 19, 2019 ❘ 619,875 views

Ancient Warfare Mod 1.12.2/1.7.10 adds dozens of features that influence the Minecraft experience. Ancient Warfare allows for the player to be the leader of his own settlement, and eventually nation. Ancient Warfare adds NPCs which live in the same town as the player and work around, helping the player grow the town. You can turn your people into soldiers, archers, commanders, workers, and much more. You can lead your people on to battle against enemies. Ancient Warfare adds new items and blocks.

Ancient Warfare has been split into a multi-module release. There is a single Core module that all other modules rely on for shared functionality. Each other module may be installed individually, or in any other combination desired. The non-core modules are – Automation, NPCs, Structure Generation, and Core. Each of these modules focuses on a single aspect of the mod.

  • Core Module: Adds core functionality and shared code needed by all other modules.
  • Structure Module: Adds template based structure generation during World Gen. Includes in-game tools for creation of new templates, as well as a few tools to aid in map creation in general.
  • Automation Module: Includes machines to automate crop farming, tree farming, misc resource farming (mushroom, reed, cactus), animal farming, mining, and resource processing (ores). Also includes a full featured MJ and RF compatible energy transport network.
  • NPC Module: Adds Player recruitable NPC for combat and utility purposes. Multiple varieties of combat NPC are available (melee, ranged, medic, others), as well as several varieties of non-combat/utility NPCs (worker, item courier, barterer/trader).

Features:

Basic Features

  • Forge/FML based mod, for greater mod compatibility.
  • Open source. Source will be available for view/download/contributions.
  • Supports localizations.
  • Built in team system for PVP support.
  • NEI Plugin available.
  • Integrated BuildCraft support.
  • Most vehicle/npc/ammunition stats customizable through config files.
  • User configurable world-gen settings.
  • User driven structure system, add/edit/modify structures to suit your liking.

Vehicle System

  • 100+ vehicle types currently available
  • 50+ Ammo types (everything from pebbles to rockets)
  • Land, Sea, and Air vehicles are available
  • Varying ranks of vehicle for different performance levels on the same model
  • Vehicles have unique stats and use different ammo types
  • Multiple ammo types available per-vehicle
  • Special-Function Vehicles are available (item transport, battering ram)
  • Server-based movement system for reliable and predictable motion handling.
  • Much improved aim system including mouse-look based aim.
  • Much improved aim of NPCs while on vehicles using new trajectory system.

NPC System

  • Custom path-finding engine to more fully accommodate mod-blocks and ladders.
  • Custom AI System — Fuzzy logic priority based system
  • Custom Targeting System — MMORPG derived ‘threat list’ based targeting system
  • Configurable AI Targeting — Select the targets for any/all NPCs through config file
  • Configurable Entity Aggro Settings — Select the targets that will become aggro versus NPCs via config
  • Combat and civilian NPCs are available
  • Food based Upkeep system provides a ‘fuel’ balance mechanism (values configurable via config file)
  • Courier NPC provides an alternative to tube networks for item and inventory manipulation.
  • Configurable performance options in config file
  • 40+ NPC types currently available

Research System

  • 60+ Research goals currently.
  • Research is required to unlock crafting for most items in Ancient Warfare
  • Researcher NPC available to aid in automating your researching.

Civics System (logistics and automation)

  • Resource gathering system for most resources (mining, vanilla farming and breedable animals, vanilla tree types)
  • Bulk storage available through the Warehouse Civic multiblock structure.
  • Most civics require NPCs to work at them in order to function
  • Fully supports sided inventories for automation and interface with other mods

Machines

  • Extra machines to aid in automation
  • Fully support sided inventories with rotation, where applicable

Crafting

  • Multiple specialized crafting stations
  • Crafting can be fully automated with the use of NPCs
  • Sided inventory support

Team System

  • 15 user configurable teams and 1 default team for new players
  • Teams have a rank and admin system available
  • Always-accessible in-game GUI for viewing team members/ranks and admin control for team admins
  • Team alliances are available
  • Team system is integrated into vehicles, NPCs, gates, civics, and crafting as a authorization system
  • Team system is integrated into NPC AI aggro and targeting

Structures

  • Template based structure generation for both world-gen and in-game use.
  • Scan in-game structures and export them to a ready-to-use template.
  • Copy your favorite vanilla redstone designs to easily share with others
  • Supports scanning of some vanilla entities as well as all Ancient Warfare entity types (vehicles, NPCs, gates
  • Advanced template options to support dynamic block selection (e.g. change on biome, randomly, select from list)
  • User-configurable structure world-gen — add your own templates, or edit the included default ones to suit your own vision.
  • Configurable world-gen site-validation parameters — ensure the buildings fit into the landscape exactly as you want.
  • Full vanilla block support, including rotation
  • Supports mod-blocks for any ‘normal’ block types, but does not support rotation. Custom mod-block rotation mapping is being investigated.
  • Supports scanning of some vanilla entities as well as all Ancient Warfare entity types (vehicles, npcs, gates
  • Construct buildings from templates in survival mode with the aid of NPCs

Reinforced Blocks

  • Reinforced versions of vanilla construction blocks that help protect your fortresses during a siege.
  • Explosion resistant — requires multiple TNT sized explosions to destroy
  • Variable harvest time — enemy team players harvest blocks as if they were obsidian, friendly players harvest as if they were stone brick

Screenshots:


Requires:

CodeChickenLib (For Minecraft 1.12.2+)

How to install:

  1. Make sure you have already installed Minecraft Forge and CodeChickenLib.
  2. Locate the minecraft application folder.
    • On windows open Run from the start menu, type %appdata% and click Run.
    • On mac open finder, hold down ALT and click Go then Library in the top menu bar. Open the folder Application Support and look for Minecraft.
  3. Place the mod you have just downloaded (.jar file) into the Mods folder.
  4. When you launch Minecraft and click the mods button you should now see the mod is installed.

Ancient Warfare Mod 1.12.2/1.7.10 Download Links:

Older versions:

For Minecraft 1.5.2

Download from Server 1 – Download from Server 2

For Minecraft 1.6.4

Ancient Warfare Mod: Download from Server 1 – Download from Server 2 – Download from Server 3

Ancient Warfare Mod NEI Plugin: Download from Server 1

For Minecraft 1.7.10

Ancient Warfare Mod: Download from Server 1 – Download from Server 2

Instruction Manual: Download from Server 1

For Minecraft 1.12.2

Download from Server 1 – Download from Server 2

(Rating: 4.60165 votes)

Tags:

(Redirected from Warfare in the ancient Iberian peninsula)
Statue of Viriathus at Viseu, Portugal.

Warfare in ancient Iberian peninsula occupied an important place in historical chronicles, first during the Carthaginian invasion of Hispania, including the Punic Wars, and later during the Roman conquest of the peninsula. The densely bellicose character of the Pre-Roman peoples who inhabited Hispania was repeatedly shown in their conflicts against Rome, Carthage and each other.

History[edit]

Roman advance through Hispania.

Roman and Greek historians agree that most Iberian peoples were warrior cultures where tribal warfare was the norm. The poverty of some regions, as well as the reigning oligarchy of their populations, drove them to seek resources in richer areas, both by mercenary work and banditry, which generated a convulsed national environment where fighting was the main way of living.[1] Hispanic indigenous are described as men who loved war, who preferred death before capitulation, and who professed a strong loyalty to whoever they perceived as their war leaders (devotio).[2] Weapons were considered sacred and a sign of distinction by warriors, to the point handing them over was seen as less preferable than being killed.[2] Their cultural values about war have been compared to those of Germanic and ancient Greek warfare, as well as other Celtic nations.[3] Through their military history, there are numerous examples of besieged cities whose inhabitants chose to die of starvation, mass suicide or uncompromising battle instead of surrendering. Numantia, Saguntum and Calagurris are some of those.[2]

Forces from the Iberian peninsula and its surrounding islands played a special role during the Second Punic War, when they constituted an instrumental part of the Carthaginian armies in their conflict against Rome.[2] Even after the end of the war, Spanish natives delayed the Roman conquest of their territories during almost two centuries. The course of this conquest reached such levels of violence that Cicero would describe the Roman efforts as not fighting for gain, but for survival.[2] In this aspect it must be noted the Lusitanian and Cantabrian Wars, particularly the former, in which the chieftain Viriathus came to control most of the Iberian peninsula and even forced Rome to sign, even if temporally, a peace treaty on his own terms. Viriathus would never concede a decisive defeat and would die murdered.[2] After conquered, the bravery, loyalty and fighting skill of Spaniards turned them into coveted fighting units, especially during the Sertorian War and other late exploits of the Roman empire.

Military organization[edit]

Although there are records of semi-regular Iberiantimocratic armies and large militia coalitions formed by Celtiberian peoples,[1] most warfare in Spain was waged in an irregular, tribal manner. Warring would be performed less to control territory than to sack and plunder goods, and fighters would be vassals or mercenaries before than professional soldiers. By this reason, their armies were usually small in comparison to other Mediterranean nations, being often formed around specific chieftains and war leaders, whom they venerated.[2]

Infantry[edit]

Recreation of a southern Iberian caetrati.

Infantry in Hispania was usually lightly armored, compared to the Hellenicpeltast by some authors.[4] They would capitalize on their mobility and quickness to overwhelm enemies, executing running attacks, performing skirmishes and bellowing battle cries. Celtiberian warriors might have used orange war paint.[5] Ranged weapons were favored, among them slings and javelins (including several types of those, like the falarica and soliferrum).[2][6] Aside from javelin casters, Balearians were legendary slingmen among the rest of Hispanic tribes. They were taught from childhood to use accurately slings of several sizes, and employed them to throw stones heavier than many other slingmen of the time, weighing around 1 mina (15.3 ounces/436g) every shot.[6] Most other peninsular tribes preferred smaller lead bullets as slingshot.[2][6] The bow and arrow was very rarely used, if at all, and possibly limited to hunting.[7]

However, Spaniard swordsmen are acknowledged more often than ranged fighters in chronicles due to their toughness and lethal effect. Populations from the Mediterranean coast would use the falcata, while most other peninsular peoples employed the gladius, which would be adopted by the Roman military for its excellence at both cutting and stabbing.[2][8] Armor was usually light and made of leather, and shields were used in two main forms: one was the small, round caetra, which gave its owners the Roman name of caetrati, while the other was the heavier, oval scutum, similar to the thyreos or the Gallic longshield, whose carriers would be called scutarii. Balearic slingers would use hardened leather shields tied to an arm in order to leave both hands free to use their slings.[6]

Despite their light armor, which should force them to trust on strategy over all out assault, Hispanic infantry is also described as fearsome even in the front lines.[4] Iberians and Celtiberians occupied comfortably the vanguard of Hannibal's army at the Battle of Cannae, divided in speirai (units similar to Roman maniples) and side to side to his Gaulish contingent, while Balearic slingers supported them from behind.[4] Even Lusitanians, commonly known as ambushers and riders, are quoted to stand out for their ferocity and battle skill. This is attributed not only to the experience of their warring culture, but also to the quality of their weapons, particularly their swords.[1]

Cavalry[edit]

Iberian peninsular cavalry was particularly renowned. Chronicles continually extol Spanish horses, describing them as fast, strong and well tamed. They were accustomed to climb mountainous roads, easily leaving behind their Italic homologues, and were also taught to obey their owners and wait for them if dismounted in midst of the battlefield. This was a custom of Ilergete and Celtiberian cavalrymen, as they often dismounted to fight on their feet at a possible tactical necessity, relegating their mounts as ways to retreat quickly.[2] Another tactic favored in Hispania saw riders carrying a second warrior in their horses, who they would deploy to form contingents of footsoldiers before extracting them from the battlefield the same way.[2] Others would use shock troops tactics, wearing armor and wielding spears and heavy shields.[6]

Spanish horsemen worked as mercenaries first by Carthage and later by Rome. During the Second Punic War, riders from Celtiberia, Lusitania and Vettonia were used by Hannibal as heavy cavalry, in stark contrast to the more famed Numidian skirmishing cavalry.[6] Livy compared them favorably against the Numidians, stating that Spanish riders were 'their equals in speed and their superiors in strength and daring'.[9] Among them is mentioned a unit from the Celtiberian city of Uxama, whose riders wore helmets with jaws of beasts to scare their enemies away.[10] Due to their performance at the battles of Trebia and Cannae, Livy would even state that Hispanic cavalry was superior to any other in the war.[2][4] This eventually led the Roman military to ask for their own horsemen to the Celtiberian cities under their domain, using them to counter their Carthaginian homologues and exerting psychological warfare on them.[11]

After the Punic Wars and the Roman conquest of Hispania, Roman military acquired peninsular horses and riders as auxiliaries. Particularly famous examples are found in the late alae quinquagenaria, which contained three AsturAla Asturum forces, two ArevaciAla Arevacorum and a famed Vetton contingent named Ala Hispanorum Vettonum.

9 VLSI Textbooks. 1997 Smith, Application-Specific Integrated Circuits. 2002 Kang & Leblebici, CMOS Dig. Analysis and Design (3e) Uyemura, Introduction to VLSI Circuits and Systems Wolf, Modern VLSI Design (3e). 2003 Rabaey et al., Digital Integrated Circuits, A Design Perspective (2e). 2004 Hodges, Jackson, & Saleh, Analysis and Design of Dig. Vlsi design book. Principles of CMOS VLSI Design: A Systems Perspective By Neil Weste, Kamran Eshraghian – PDF Free Download. 1 Book Contents. 4 Download Link. 6 Other Useful Links. READ MORE: PDF The History Compendium for General Studies CSAT - Paper 1, State PCS, CDS, NDA & other Competitive Exams By Disha Experts Book Free Download. With this revision, Weste conveys an understanding of CMOS technology, circuit design, layout, and system design sufficient to the designer. The book deals with the technology down to the layout level of detail, thereby providing a bridge from a circuit to a form that may be fabricated. Fundamentals of CMOS VLSI 10EC56 CITSTUDENTS.IN Page- 3 INDEX SHEET SL.NO TOPIC PAGE NO. 1 7UNIT 1: Basic MOS technology: -44 I n teg r a d c iu s, E h ce mt d pl on de MOS transistors 8-16 nMOS f abr ic t on 14-16 CMOS fabr icat on 17-25 T he rm a lspc t of ce ing, B CMOS ec n ogy, Production of E-beam masks.

Strategy and tactics[edit]

Viriathus armed with lance and shield.

The style of warfare in Hispania was usually tied to the way of living of the tribes employing them. Wealthy peoples like Iberians and Celtiberians engaged in conventional pitched battles in close formation, often in wedge, while less developed tribes like Lusitanians and Cantabrians favored guerrilla warfare, surprise attacks and ambushes.[4][12] The pitched battle style was extensively used, but not superlatively, given that it usually fared poorly against the better organized, disciplined Roman legions and Carthaginian armies.[13] However, during the Roman conquest of Spain, Viriathus elevated the guerrilla style to its maximum measure of success against the invading forces, which prompted its idealization in modern times and its extrapolation to virtually all the peninsular peoples.[12][14] In any case, that Hispania contained quality strategists is a fact agreed by ancient authors, especially Frontinus.[2] Viriathus himself was called 'the BarbarianHannibal' by Lucilius.[1]

A particular tactic made famous by Caesarus and Viriathus was called concursare ('bustling'), where his forces would charge against the enemy lines, only for them to stop and retreat after a brief clash or without engaging at all. This technique would be repeated as many times as needed in order to goad the opposing force into giving chase, which would be capitalized on to lead them to ambushes and new sudden attacks.[15] The method of turning pursuers into pursued, often described by modern authors as 'turn and fight,'[16] was a specialty of Lusitanians, who used it even when their retreat was genuine.[1] It was also praised the way in which Hispanic warriors combined and transitioned between cavalry and infantry. The cavalry tactics referred above, where horsemen would become footsoldiers and vice versa when needed, exemplified this ability.[17] Roman armies also adopted cavalry tactics used by Cantabrian warriors, among them circulus cantabricus and cantabricus impetus.

Spanish warriors would also use local fauna in warfare. There are records of Oretani chieftain Orissus using bulls or oxen with burning horns to scare Hamilcar Barca's war elephants, as well as oral tradition of natives freeing wild bulls and wolves in Roman camps in order to create chaos.[18] At an individual level, it was essentially unanimous in the Iberian peninsula to prefer death before captivity, disarmament and slavery. As a last resource, warriors would carry a phial containing poison extracted from either hemlock or ranunculus, which they would use to commit suicide if captured.[19][20] The second poison had also a psychological effect on their enemies, as the user would suffer a postmortem contraction of the facial muscles (sardonicism) and would make it look like the dead warrior was supernaturally laughing at them.[19] Through less exotic means, it was also common seeking death by attacking their captors, or killing each other while imprisoned.[1]

Warrior women[edit]

As with other Celtic peoples, there are numerous chronicles indicating a strong presence of warrior women in ancient Hispania. While making incursions through Lusitania, Decimus Junius Brutus found female fighters defending their cities among the men, 'with such bravery that they uttered no cry even in the midst of slaughter.'[14] This custom was also recorded about the Bracari, whose women would fight against Brutus 'never turning, never never showing their backs, or uttering a cry.' They would prefer death to captivity, even killing their own children before killing themselves.[14]Gallaeci were also described as going to war along with their wives.

In an outstanding chapter, Salmantine women assisted to break the siege of their city against the Carthaginian army. Fallout new vegas willow companion mod download. The citizens surrendered and exited Salmantica, but the women did so while carrying swords hidden in their clothes. Once the Punics were distracted, the women armed the men and themselves and attacked. Taking the Punics by surprise, the natives managed to retreat to the mountains, and this impressed Hannibal so much that he gave them immunity and human treatment.[21] Iberian women also assisted in the defense of Illiturgis against Scipio Africanus's army.[22]

A Balearic slinger.

As mercenaries[edit]

Mercenary life is recorded as a custom of Iron Age Spain, particularly in the central area of the Iberian peninsula. Departing from the native tribe and applying to serve in others was a way for economically disadvantaged youth to escape poverty and find an opportunity to use their fighting skills.[12] Soldiers would not work individually, but in small-sized units formed by friends and relatives, managed by their own chiefs and keeping their cultural traits.[12] Starting from the 5th century BC, mercenary life would become a social phenom in Hispania, with great numbers of fighters from distant lands coming to join the armies of Carthage, Rome, Sicilia and even Greece, as well as other Spanish peoples.[23] They are repeatedly described by authors like Strabo and Thucydides as being among the best fighting forces in the Mediterranean area, as well as, according to Livy, the most battle hardened unit in the Carthaginian military.[24]Polybius also cites them as the reason for Hannibal's victory in several battles during the Second Punic War.[2] He would use strategically their particular talents, arranging Balearic slingers as skirmishers, Celtiberian horsemen as heavy cavalry, and Lusitanians as mountain troops, among others.[6]

Fortifications[edit]

Peninsular fortified settlements, either castra or oppida, had a limited participation in Hispanian warfare. Given that the latter was mostly tribal in nature, raids were performed in order to sack and plunder, only rarely in order to capture and maintain territory. An inferior quarreling faction, unable to best the other on the battlefield, would seek refuge in their walls and endure the sacking of their outdoors properties, enjoying the safety that their enemies would not probably even try to assault the place.[13] Formal siege warfare and machinery only arrived with the Carthaginian and Roman armies.[13]

War leaders of Hispania[edit]

  • Viriathus, Punicus, Caesarus, Caucenus, Curius and Apuleius of the Lusitanians
  • Corocotta and Larus of the Cantabrians
  • Tanginus and Olyndicus of the Celtiberians
  • Indibilis and Mandonius of the Ilergetes

References[edit]

  1. ^ abcdefLuciano Pérez Vilatela (2000). Lusitania: historia y etnología (in Spanish). Real Academia de Historia. ISBN978-84-895126-8-9.
  2. ^ abcdefghijklmnoMaría Paz García-Gelabert Pérez. 'Estudio del Armamento prerromano en la península ibérica a través de los textos clásicos'(PDF) (in Spanish). Espacio, Tiempo y Forma.
  3. ^Las armas en los poblados ibéricos: teoría, método y resultados
  4. ^ abcdeFernando Quesada Sanz, Iberians as enemies, 2015
  5. ^Analysis of a Celtiberian protective paste and its possible use by Arevaci warriors, Jesús Martín-Gil, Gonzalo Palacios-Leblé, Pablo Martín Ramos and Francisco J. Martín-Gil, E-Keltoi vol. 5 - http://www.uwm.edu/Dept/celtic/ekeltoi/volumes/vol5/5_3/index.html
  6. ^ abcdefgGregory Daly (August 2005). Cannae: The Experience of Battle in the Second Punic War. Routledge. ISBN978-11-345071-2-2.
  7. ^Fernando Quesada Sanz, La utilización del arco y las flechas en la cultura ibérica
  8. ^Andrea Salimbeti, Raffaele D’Amato (2014). The Carthaginians 6th–2nd Century BC (in Spanish). Bloomsbury Publishing. ISBN978-17-820077-7-7.
  9. ^Livy, 21-30 (26)
  10. ^Silius Italicus, Punica, 3, 384
  11. ^Appian, The Punic Wars, 30
  12. ^ abcdJoaquín Gómez-Pantoja, Eduardo Sánchez Moreno (2007). Protohistoria y Antigüedad de la Península Ibérica II (in Spanish). Sílex Ediciones. ISBN978-84-773718-2-3.
  13. ^ abcFernando Quesada Sanz, Military developments in the 'Late Iberian' culture (c. 237-c. 195 BC)
  14. ^ abcRamón Menéndez Pidal (1962). Historia de España: España romana (in Spanish). Espasa Calpe.
  15. ^Gonzalo Barrientos Alfageme, Angel Rodríguez Sánchez (1985). Historia de Extremadura: La geografía de los tiempos antiguos (in Spanish). Universitas Editorial. ISBN978-84-855834-5-4.
  16. ^Toni Ñaco del Hoyo, Fernando López Sánchez (2017). War, Warlords, and Interstate Relations in the Ancient Mediterranean. Brill. ISBN978-90-043540-5-0.
  17. ^Plutarch (2004). Vidas de Sertorio y Pompeyo (anotated) (in Spanish). AKAL. ISBN978-84-460218-0-3.
  18. ^José Calles Vales (2001). Leyendas Tradicionales (in Spanish). Libsa. ISBN978-95-002862-2-0.
  19. ^ abRafael Treviño Martinez (1992). Rome's Enemies (4): Spanish Armies. Bloomsbury USA. ISBN978-08-504570-1-8.
  20. ^Brigitte Maire (2014). 'Greek' and 'Roman' in Latin Medical Texts: Studies in Cultural Change and Exchange in Ancient Medicine. BRILL. ISBN978-90-042738-6-3.
  21. ^Paul Chrystal (2017). Women at War in the Classical World. Grub Street Publishers. ISBN978-14-738566-1-5.
  22. ^Livy, The History of Rome, Volumen 2
  23. ^María Paz García-Gelabert Pérez, José María Blázquez Martínez. 'Mercenarios hispanos en las fuentes literarias y la arqueología'(PDF) (in Spanish). Habis.
  24. ^Livy (2009). Hannibal's War, 21-30. Oxford University Press. ISBN978-01-995559-7-0.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Warfare_in_the_ancient_Iberian_Peninsula&oldid=951404377'